Emery Dale (
fair_trouble) wrote2025-03-21 11:12 pm
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CHARACTER NAME: Emmerich Sommerheim a.k.a. Emery a.k.a. Apollo.
CHARACTER SERIES: Original character.
[OOC]
Backtagging: Yes.
Threadhopping: Ask first.
Fourthwalling: You can tell him about the Apollo from Greek myth/your character's world/whatever. He's an OC so I think that's the only part likely to come up.
Offensive subjects (elaborate): Nothing I really will never touch, just give me a head's up before bringing up taboo things/common triggery points. (It is 99% likely not to upset me I just feel more comfortable if it doesn't come out of nowhere.)
[IC]
Hugging this character: Yes! Odds are high that he'd be happy to hug your character back.
Kissing this character: As above.
Flirting with this character: Emery probably flirted with your character first. Go right ahead.
Fighting with this character: Sure. In terms of actual combat experience Emery is very much an amateur, but as Apollo he has a lot of firepower to back himself up.
Injuring this character (include limits and severity): Run it by me first if it's something likely to have long term consequences, such as a broken bone.
Killing this character: Probably not, run it by me first.
Using telepathy/mind reading abilities on this character: Check with me first.
Warnings:
Personality
Emery's a character in the "playboy" archetype and as part of that they 1) became sexually active in their early teens, and 2) will flirt with most people, even if they're an inappropriate person to flirt with. (Whether it's because they're much older than Emery, in a relationship, a barista just trying to get through their goddamn day, etc.) They're also pretty blasé about their own past experiences.
Emery is fortunately easy to rebuff, but I am also willing to tone down those elements of their character if requested, or refrain from tagging with them entirely.
Lyre Abilities
Emery's in possession of the lyre of Apollo, which he can use to manipulate the minds of others to a limited degree. Specifically he can:
Put characters into a dazed, docile, and suggestible state.
Manipulate their emotions by playing songs of the appropriate mood, e.g. a sad song will make them sad, an energetic song will pump them up, etc.
Lure targets towards his music.
These abilities can be resisted by characters who are deaf, characters who have exceptionally strong willpower, and by characters who have any special supernatural resistance to this kind of magic. OOCly, I'm happy to refrain from letting Emery use these abilities or for them to just Not Work if requested. He's pretty new to this god thing, after all.
Divination and Clairvoyance
As one of Apollo's lesser known aspects is prophecy and insight, Emery has the ability to "see" events that happen at a distance across space and/or time. This means he can potentially witness events from your character's past or future. This is unlikely to come up and Emery has trouble using this ability, but it is a possibility. If you want to veto this in advance, feel free to let me know.
Here's a handy dandy form you can fill out:
CHARACTER SERIES: Original character.
[OOC]
Backtagging: Yes.
Threadhopping: Ask first.
Fourthwalling: You can tell him about the Apollo from Greek myth/your character's world/whatever. He's an OC so I think that's the only part likely to come up.
Offensive subjects (elaborate): Nothing I really will never touch, just give me a head's up before bringing up taboo things/common triggery points. (It is 99% likely not to upset me I just feel more comfortable if it doesn't come out of nowhere.)
[IC]
Hugging this character: Yes! Odds are high that he'd be happy to hug your character back.
Kissing this character: As above.
Flirting with this character: Emery probably flirted with your character first. Go right ahead.
Fighting with this character: Sure. In terms of actual combat experience Emery is very much an amateur, but as Apollo he has a lot of firepower to back himself up.
Injuring this character (include limits and severity): Run it by me first if it's something likely to have long term consequences, such as a broken bone.
Killing this character: Probably not, run it by me first.
Using telepathy/mind reading abilities on this character: Check with me first.
Warnings:
Personality
Emery's a character in the "playboy" archetype and as part of that they 1) became sexually active in their early teens, and 2) will flirt with most people, even if they're an inappropriate person to flirt with. (Whether it's because they're much older than Emery, in a relationship, a barista just trying to get through their goddamn day, etc.) They're also pretty blasé about their own past experiences.
Emery is fortunately easy to rebuff, but I am also willing to tone down those elements of their character if requested, or refrain from tagging with them entirely.
Lyre Abilities
Emery's in possession of the lyre of Apollo, which he can use to manipulate the minds of others to a limited degree. Specifically he can:
These abilities can be resisted by characters who are deaf, characters who have exceptionally strong willpower, and by characters who have any special supernatural resistance to this kind of magic. OOCly, I'm happy to refrain from letting Emery use these abilities or for them to just Not Work if requested. He's pretty new to this god thing, after all.
Divination and Clairvoyance
As one of Apollo's lesser known aspects is prophecy and insight, Emery has the ability to "see" events that happen at a distance across space and/or time. This means he can potentially witness events from your character's past or future. This is unlikely to come up and Emery has trouble using this ability, but it is a possibility. If you want to veto this in advance, feel free to let me know.
Here's a handy dandy form you can fill out:
no subject
Player Name: Kristine
Can Emery hit on your character? Not applicable lol
Can Emery use the lyre's abilities to control or manipulate your character? Yes. Assuming this is based on magic that affects the spirit rather than organic brains.
Can Emery see into your character's past or future? If so, what might Emery see? Yes. See following comment.
Does your character have any special abilities or qualities that might affect how Emery's powers work on them? If so, what? Not unless it matters that Atom isn't flesh and blood.
Visions
-Atom isn't human and there are plenty of memories that show it.
-He can probably learn at least some of Atom's abilities.
-Happy at home with his little sister and Professor Ochanomizu, or making friends with young classmates who have been aging since, unlike him.
-Racism against robots and the day robots were given rights as people by lawmakers.
-Multiple instances saving people in danger or trying to.
-The fact he was made to replace Tobio Tenma, Dr. Tenma's son who died in a car crash.
-Dr. Tenma was depressed and absent, and ultimately decided to sell Atom to a circus, deciding it was the best for them both, even though Atom didn't want to go.
-Many mixed feelings towards Dr. Tenma. Currently confusion due to Tenma's decision to help revive him after he fell in battle.
-Atom's fight against Pluto and how close he came to killing Pluto in a rage seeking revenge. (He is debating how much force to use in battle in the present.)
There's more but this is the stuff that tends to repeat throughout his past or gets reflected on a lot.
Future
-Atom is reunited with his family at home.
-Atom eventually meets Dr. Tenma again and his creator expresses regret for how he treated him before.